So basically your function will be called for every hand you have on a specific player
Yeah, I guess there's no way to overcome that part (at the function level).
Off to build a hundred columns then. Or run the stuff periodically outside PT4 and inject the stats into the player notes. Or wait a couple of secs to see regs' stats pop up in a popup.
Using the aggregates in PT4 columns loses a lot of control, can't do stuff like ordering the data any more at that point. Which is why I got interested in the function stuff, after seeing the cool stuff you did with those.
BTW my main purpose wasn't to cram a lot of data into one stat, but I tried out the format("data 1 {1} data 2 {2}", col_1, col_2) stuff, seems to work fine. Can't think of a practical purpose for that yet... but when there's way, there will be will:)
